#include "Precompiled.h"
#include "DrawableEntity.h"

namespace Game {
namespace Common {

RTTI_IMPL(DrawableEntity, Entity);

DrawableEntity::DrawableEntity() :
        visible(true) {
}

DrawableEntity::~DrawableEntity() {
}

bool DrawableEntity::GetVisible() const {
    return this->visible;
}

void DrawableEntity::SetVisible(bool val) {
    this->visible = val;
}

}
}